fixed remaining warnings


I just fixed remaining warnings and an error that was thrown by the debugger.
This did not appear in game as a bug because it was just a deprecation related error from godot 4.1 -> godot 4.2 (keyword: "removing a collisionobject node during a physics callback is not allowed")

Have fun!

Files

mini-mampf_x64.exe - 64bit 76 MB
87 days ago
mini-mampf.html.exe - 32bit 82 MB
87 days ago
mini-mampf.zip - mac 53 MB
87 days ago
mini-mampf.x86_64 - linux x68 64bit 69 MB
87 days ago
mini-mumpf.zip Play in browser
87 days ago

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